add automated windows build
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name: Build and Package AppImage
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name: Build and Package AppImage and Windows Executable
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on:
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on:
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push:
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push:
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@ -7,8 +7,8 @@ on:
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pull_request:
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pull_request:
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jobs:
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jobs:
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build:
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build-linux:
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runs-on: ubuntu-latest
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runs-on: ubuntu-20.04
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steps:
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steps:
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- name: Checkout code
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- name: Checkout code
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@ -58,7 +58,34 @@ jobs:
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linuxdeploy --appdir=linux/AppDir --output appimage
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linuxdeploy --appdir=linux/AppDir --output appimage
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- name: Upload AppImage artifact
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- name: Upload AppImage artifact
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uses: actions/upload-artifact@v3
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uses: actions/upload-artifact@v4
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with:
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with:
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name: PlayerLink-AppImage
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name: PlayerLink-AppImage
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path: ./*.AppImage
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path: ./*.AppImage
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build-windows:
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runs-on: windows-latest
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steps:
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- name: Checkout code
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uses: actions/checkout@v3
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with:
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submodules: recursive
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fetch-depth: 0
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- name: Set up CMake
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uses: lukka/get-cmake@latest
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with:
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cmakeVersion: '3.22.0'
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- name: Configure with CMake
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run: cmake -B build -S . -DCMAKE_BUILD_TYPE=Release
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- name: Build the project
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run: cmake --build build --config Release
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- name: Upload Windows artifact
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uses: actions/upload-artifact@v4
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with:
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name: PlayerLink-Windows-Executable
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path: build/Release/*
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@ -11,7 +11,6 @@
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#include <winrt/windows.storage.streams.h>
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#include <winrt/windows.storage.streams.h>
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#include <chrono>
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#include <chrono>
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#include <codecvt>
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#include <filesystem>
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#include <filesystem>
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#include "../backend.hpp"
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#include "../backend.hpp"
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