add automated mac os build

This commit is contained in:
EinTim23 2025-01-12 13:33:28 +01:00
parent 3e16670a70
commit a6c77e256f
1 changed files with 34 additions and 1 deletions

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@ -1,4 +1,4 @@
name: Build and Package AppImage and Windows Executable name: Build and Package AppImage, Windows Executable, and macOS DMG
on: on:
push: push:
@ -89,3 +89,36 @@ jobs:
with: with:
name: PlayerLink-Windows-Executable name: PlayerLink-Windows-Executable
path: build/Release/* path: build/Release/*
build-macos:
runs-on: macos-15
steps:
- name: Checkout code
uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Set up CMake
uses: lukka/get-cmake@latest
with:
cmakeVersion: '3.22.0'
- name: Configure with CMake
run: cmake -B build -S . -DCMAKE_BUILD_TYPE=Release
- name: Build the project
run: cmake --build build --config Release
- name: Create DMG package
run: |
mkdir -p dmg/PlayerLink
cp -r build/PlayerLink.app dmg/PlayerLink/
hdiutil create -volname "PlayerLink" -srcfolder dmg/PlayerLink -ov -format UDZO PlayerLink.dmg
- name: Upload macOS DMG artifact
uses: actions/upload-artifact@v4
with:
name: PlayerLink-macOS-DMG
path: PlayerLink.dmg