fixed placeholder text on password inputs
This commit is contained in:
parent
e8ac296f35
commit
cbc96614d0
|
@ -50,14 +50,15 @@ jobs:
|
||||||
|
|
||||||
- name: Download linuxdeploy
|
- name: Download linuxdeploy
|
||||||
run: |
|
run: |
|
||||||
wget https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
|
wget "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage"
|
||||||
chmod +x linuxdeploy-x86_64.AppImage
|
wget "https://raw.githubusercontent.com/linuxdeploy/linuxdeploy-plugin-gtk/master/linuxdeploy-plugin-gtk.sh"
|
||||||
|
chmod +x linuxdeploy-x86_64.AppImage linuxdeploy-plugin-gtk.sh
|
||||||
sudo mv linuxdeploy-x86_64.AppImage /usr/local/bin/linuxdeploy
|
sudo mv linuxdeploy-x86_64.AppImage /usr/local/bin/linuxdeploy
|
||||||
|
|
||||||
- name: Create AppImage
|
- name: Create AppImage
|
||||||
run: |
|
run: |
|
||||||
cp -r build/PlayerLink linux/AppDir/usr/bin/
|
cp -r build/PlayerLink linux/AppDir/usr/bin/
|
||||||
linuxdeploy --appdir=linux/AppDir --output appimage
|
linuxdeploy --appdir=linux/AppDir --plugin gtk --output appimage
|
||||||
|
|
||||||
- name: Upload AppImage artifact
|
- name: Upload AppImage artifact
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v4
|
||||||
|
@ -126,35 +127,53 @@ jobs:
|
||||||
path: PlayerLink.dmg
|
path: PlayerLink.dmg
|
||||||
|
|
||||||
create-release:
|
create-release:
|
||||||
|
if: startsWith(github.ref, 'refs/tags/')
|
||||||
needs: [build-linux, build-windows, build-macos]
|
needs: [build-linux, build-windows, build-macos]
|
||||||
runs-on: ubuntu-20.04
|
runs-on: ubuntu-latest
|
||||||
steps:
|
steps:
|
||||||
- name: Download AppImage artifact
|
- name: Download artifacts
|
||||||
uses: actions/download-artifact@v4
|
uses: actions/download-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: PlayerLink-AppImage
|
|
||||||
path: ./release-assets
|
path: ./release-assets
|
||||||
|
merge-multiple: true
|
||||||
- name: Download Windows artifact
|
- name: Display structure of downloaded files
|
||||||
uses: actions/download-artifact@v4
|
run: ls -R ./release-assets
|
||||||
with:
|
|
||||||
name: PlayerLink-Windows-Executable
|
|
||||||
path: ./release-assets
|
|
||||||
|
|
||||||
- name: Download macOS DMG artifact
|
|
||||||
uses: actions/download-artifact@v4
|
|
||||||
with:
|
|
||||||
name: PlayerLink-macOS-DMG
|
|
||||||
path: ./release-assets
|
|
||||||
|
|
||||||
- name: Create GitHub Release
|
- name: Create GitHub Release
|
||||||
uses: actions/create-release@v1
|
uses: actions/create-release@v1
|
||||||
|
id: create_release
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
with:
|
with:
|
||||||
tag_name: ${{ github.ref_name }}
|
tag_name: ${{ github.ref_name }}
|
||||||
release_name: Release ${{ github.ref_name }}
|
release_name: Release ${{ github.ref_name }}
|
||||||
draft: false
|
draft: false
|
||||||
prerelease: false
|
prerelease: false
|
||||||
files: |
|
- name: Upload AppImage
|
||||||
./release-assets/*.AppImage
|
uses: actions/upload-release-asset@v1
|
||||||
./release-assets/*.exe
|
env:
|
||||||
./release-assets/*.dmg
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
with:
|
||||||
|
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||||
|
asset_path: ./release-assets/PlayerLink-x86_64.AppImage
|
||||||
|
asset_name: PlayerLink-x86_64.AppImage
|
||||||
|
asset_content_type: application/octet-stream
|
||||||
|
|
||||||
|
- name: Upload Windows Executable
|
||||||
|
uses: actions/upload-release-asset@v1
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
with:
|
||||||
|
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||||
|
asset_path: ./release-assets/PlayerLink.exe
|
||||||
|
asset_name: PlayerLink.exe
|
||||||
|
asset_content_type: application/octet-stream
|
||||||
|
|
||||||
|
- name: Upload macOS DMG
|
||||||
|
uses: actions/upload-release-asset@v1
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
with:
|
||||||
|
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||||
|
asset_path: ./release-assets/PlayerLink.dmg
|
||||||
|
asset_name: PlayerLink.dmg
|
||||||
|
asset_content_type: application/octet-stream
|
||||||
|
|
34
src/main.cpp
34
src/main.cpp
|
@ -184,30 +184,37 @@ public:
|
||||||
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
||||||
long style = 0, const wxValidator& validator = wxDefaultValidator,
|
long style = 0, const wxValidator& validator = wxDefaultValidator,
|
||||||
const wxString& name = "textCtrl")
|
const wxString& name = "textCtrl")
|
||||||
: wxTextCtrl(parent, id, value, pos, size, style, validator, name), placeholder(""), showPlaceholder(true) {
|
: wxTextCtrl(parent, id, value, pos, size, style, validator, name),
|
||||||
|
placeholder(""),
|
||||||
|
showPlaceholder(true),
|
||||||
|
isPassword((style & wxTE_PASSWORD) != 0) {
|
||||||
|
|
||||||
Bind(wxEVT_SET_FOCUS, &wxTextCtrlWithPlaceholder::OnFocus, this);
|
Bind(wxEVT_SET_FOCUS, &wxTextCtrlWithPlaceholder::OnFocus, this);
|
||||||
Bind(wxEVT_KILL_FOCUS, &wxTextCtrlWithPlaceholder::OnBlur, this);
|
Bind(wxEVT_KILL_FOCUS, &wxTextCtrlWithPlaceholder::OnBlur, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetPlaceholderText(const wxString& p) {
|
void SetPlaceholderText(const wxString& p) {
|
||||||
placeholder = p;
|
placeholder = p;
|
||||||
SetValue(placeholder);
|
if (GetValue().IsEmpty() || showPlaceholder)
|
||||||
Refresh();
|
UpdatePlaceholder();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void OnFocus(wxFocusEvent& event) {
|
void OnFocus(wxFocusEvent& event) {
|
||||||
if (GetValue() == placeholder)
|
if (showPlaceholder && GetValue() == placeholder) {
|
||||||
Clear();
|
Clear();
|
||||||
|
if (isPassword)
|
||||||
|
SetStyleToPassword();
|
||||||
|
}
|
||||||
|
|
||||||
showPlaceholder = false;
|
showPlaceholder = false;
|
||||||
event.Skip();
|
event.Skip();
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnBlur(wxFocusEvent& event) {
|
void OnBlur(wxFocusEvent& event) {
|
||||||
if (GetValue().IsEmpty() || GetValue() == "") {
|
if (GetValue().IsEmpty()) {
|
||||||
SetValue(placeholder);
|
|
||||||
showPlaceholder = true;
|
showPlaceholder = true;
|
||||||
|
UpdatePlaceholder();
|
||||||
}
|
}
|
||||||
event.Skip();
|
event.Skip();
|
||||||
}
|
}
|
||||||
|
@ -215,6 +222,21 @@ protected:
|
||||||
private:
|
private:
|
||||||
wxString placeholder;
|
wxString placeholder;
|
||||||
bool showPlaceholder;
|
bool showPlaceholder;
|
||||||
|
bool isPassword;
|
||||||
|
|
||||||
|
void UpdatePlaceholder() {
|
||||||
|
if (isPassword)
|
||||||
|
SetStyleToNormal();
|
||||||
|
SetValue(placeholder);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetStyleToPassword() {
|
||||||
|
SetWindowStyle(GetWindowStyle() | wxTE_PASSWORD);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetStyleToNormal() {
|
||||||
|
SetWindowStyle(GetWindowStyle() & ~wxTE_PASSWORD);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
class PlayerLinkFrame : public wxFrame {
|
class PlayerLinkFrame : public wxFrame {
|
||||||
|
|
Loading…
Reference in New Issue